Monthly Archives: January 2008

The objective of the project is to develop an interactive spatial condition. You are free to consider simulating a “real” space or creating an inherently digital space, either way you should critically consider the approach. The active “play” area can be proportionately as small as a single room or spatial condition (i.e. staircase, entryway, etc) and should not exceed a size equivalent to a small building. You will place this area within a larger context.

See the “tropes + types” post below for ideas for building a conceptual framework for the project.  Concepts should be simple and preferably developed around a combination of spatial typologies and programmatic activities.

Richard Serra, “Verb List Compilation: Actions to Relate to Oneself”
[1967-1968]

These terms are good conceptual fodder. Consider them in relationship to space.

Richard Serra Trope List

From Ubuweb, a great source for content (largely video) on or from many contemporary voices.

For a previous project we asked students to find spaces which fit the following criteria. These spatial typologies (and similar ones) can frame a conceptual investigation.

 

  1. find a space that has defined boundaries

  2. find a space defined by a threshold

  3. find a space that intersects 3 types of movement

  4. find a place where you can reach a ceiling for at least 10 feet in length

  5. find 9 locations that ring when hit

  6. find a point of transaction

  7. find awkward adjacency

  8. find vertical space

  9. find a space of separation

  10. find a space of division

  11. find a space that opens and closes

  12. find a space of collision

  13. find a space of restricted movement

  14. find an in-between space

  15. find a transitional space

  16. find an empty space

  17. find a space where one can hear people but cannot see them

  18. find a space where one can see people but cannot hear them

  19. find a space in the middle of a city block

  20. find a space that being appropriated for something other than its intended use

  21. find a long, narrow space

  22. find a congested space

  23. find a slow space

  24. find a fast space

  25. find a space above water

  26. find a space adjacent to water

  27. find a place to slide